WebRetrieves model data in [FMeshDescription](API\\Runtime\\MeshDescription\\FMeshDescription) form WebReturns lightmap UV index used by mesh data
MeshMergeUtilities Unreal Engine Documentation
WebReturns bounds of underlying data WebHelp shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better. bound in chains
IMaterialBakingAdapter::RetrieveRawMeshData Unreal Engine …
WebReturns whether or not the underlying data is an UAsset WebHelp shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better. WebFMeshMergeData. Structure holding intermediate mesh merging data that is used throughout the mesh merging and proxy creation processes. Used to keep track of in-flight data while meshes are merged and their corresponding materials baked down. Adapter which takes a Skeletal Mesh asset to use for material baking (allows for changes to the … bound in chains meaning